We build software. Our own, and yours.
Amblydia is an independent software studio. We make our own products and games, and we design, build and look after websites and web platforms for businesses.
Products and games
Things we build and run ourselves, for communities we know well. They are where we test our ideas before anyone else depends on them.

Runqora
Infrastructure dashboard
LiveOne dashboard for the storage, authentication, and services your product already runs on, with API keys, webhooks, and monitoring built in.

BedrockNexus
Discovery platform
LiveA discovery platform for the Minecraft Bedrock ecosystem, connecting players with community content, servers, creators, and resources.

NinjaKnights
Game studio
In developmentOur gaming technology and open-source studio, creating developer tools, infrastructure, and original gaming projects.

Being built by NinjaKnights
Avalox Network
Minecraft Bedrock server network. A server network built around exploration, progression, technology, and space-themed gameplay.
In development
Websites and platforms for businesses
We build for clients the same way we build for ourselves: on modern foundations, accessible to everyone, and with the years after launch in mind.
Business websites
A fast, accessible site that explains what you do and turns visitors into enquiries. Ready for search engines from day one and easy to keep current.
Web platforms
Custom web applications for work a website can't do: customer accounts, bookings, ordering, dashboards, and connections to the tools you already use.
Hosting and care
We host what we build, keep it secure and up to date, and stay on hand for changes after launch.
How a project runs
Conversation
You tell us what the business needs. We ask questions until the problem is clear.
Plan
We agree what will be built, what it costs and when it ships before any work starts.
Build
We design and build, sharing a working preview as the project takes shape.
Launch and support
We put it live, then keep it running and improving with you.
Built in the open
The groundwork behind our client sites and our games is public. Anyone can use it, and every project we ship makes it better.
One studio, two kinds of work
Making our own products keeps us honest about what good software takes. It has to load quickly, work for everyone, and still be easy to change years later.
Building for businesses keeps us practical. What we prove in one place we reuse in the other, so our products and our client work improve together.
Have a project in mind?
Tell us what you need and we’ll reply with next steps.